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1. Panoramas of Melbourne
(content/Projects)
Interaction Designer and Programmer- an interactive kiosk feauturing historical photos of Melbourne which forms part of the Changing Face of Victoria exhibition at the State Libarary of Victoria, Melb
2. ICinema
(content/Links)
...rs and postgraduate students in digital media, aesthetics, sociology of art, cinematic theory, multimedia design, computer science, cognitive science and software/hardware engineering. ...
3. Metraform
(content/Links)
Metraform is an award winning digital arts and design practice utilising interactive, real-time graphics technology to create experimental arts, cultural and commercial con
4. Torque Game Engine OSC Bridge
(content/Software)
...wing the environment to send and receive Open Sound Control messages. This allows the programmer/scripter/design to access synthesis and sound engines external to the Torque system offering more varie...
5. Victoria goes Expo
(content/Projects)
with Sarah Kenderdine and Museum of Victoria Sound Design/Music. 3d stereo video documentation of the World Expo 2005 in Aichi, Japan.
6. Quantum Computer Project
(content/Projects)
with EDM Studios Sound Designer/ Composer. Created a sountrack for a visualisation of Quantum Computing concepts. In consultation with Darran Edmundson at EDM studio I composed the sound track an
with Mark Guglielmetti & Frank Feltham A work developing a mutl-modal interface and narrative model for use in a variety of media contexts. The interface (Time Space Modulator) is modelled on a Rubi
8. Tools
(content/About)
Interactive Envrironments VVVV - video toolkit Virtools Torque Game Engine Haaf's Game Engine Sound Supercollider Max/MSP DSP Quattro ProTools AudioMulch Sound Grinder Programming Envi
9. Tim Kreger
(content/About)
Tim Kreger is an interactive designer, creating works for museums, galleries and commercial organisations. He has an interest in developing fluid and responsive environements which entertain, engage a
10. Audioreactive
(Uncategorised Content)
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