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1. Panoramas of Melbourne
(content/Projects)
Interaction Designer and Programmer- an interactive kiosk feauturing historical photos of Melbourne which forms part of the Changing Face of Victoria exhibition at the State Libarary of Victoria, Melb
2. Contagion Environment
(content/Software)
Developed for Forma Arts and Gina Czarnecki, UK. A multiscreen interactive environment using the Torque Game Engine, OpenCV, and the Eyecon camera based tracking system. Utilises principles of congati
3. Drop Spin Fade
(News/Latest)
I first saw this article by Peter Kirn. Its a project by Chris O'Shea who is doing a lot of work similar to the many of the projects I've been working on. Its using a game engine plus a game control
4. Virtools
(content/Links)
With Virtools technology, develop exceptional interactive real-time applications for industry and games production. Whether for online, desktop-based and large-scaled interactive digital mock-ups, Vi
5. Audiomulch
(content/Links)
AudioMulch is an interactive musician’s environment for computers running Microsoft Windows. Bringing together the popular with what has up to now been considered experimental, AudioMulch merges the
6. ICinema
(content/Links)
The iCinema Centre for Interactive Cinema Research, established in 2002, is a joint venture of the College of Fine Arts and the Faculty of Engineering, School of Computer Science and Engineering at t
7. Metraform
(content/Links)
Metraform is an award winning digital arts and design practice utilising interactive, real-time graphics technology to create experimental arts, cultural and commercial con
8. Services
(content/Services)
  Interactive Kiosks/Exhibits Virtools, Torque Game Engine and Builder, Haafs Game engine, VVVV Immersive Environments Virtools, Torque Multiscreen Environments Virtools, VVVV
9. Airjammin
(content/Projects)
with Questacon Science Museum, Canberra Environment programmer. An interactive music exhibit were particpants play along karaoke style using a broomstick guitar and an ironing board keyboard. This e
10. City Sounds II
(content/Projects)
...al Information Architechture Lab, RMIT for the City of Melbourne Co-Project Manager with Lawrence Harvey. An interactive exploration of the issues related to sonic environents in city based apartmen...
with Mark Guglielmetti & Frank Feltham A work developing a mutl-modal interface and narrative model for use in a variety of media contexts. The interface (Time Space Modulator) is modelled on a Rubi
12. OnCould9
(content/Projects)
...ve a cloud formation. Multiple users (people) standing in front of (or on top of) a large video projection can interactively modulate the rate at which the cloud formation transforms over time (visual...
13. Tools
(content/About)
Interactive Envrironments VVVV - video toolkit Virtools Torque Game Engine Haaf's Game Engine Sound Supercollider Max/MSP DSP Quattro ProTools AudioMulch Sound Grinder Programming Envi
14. Tim Kreger
(content/About)
Tim Kreger is an interactive designer, creating works for museums, galleries and commercial organisations. He has an interest in developing fluid and responsive environements which entertain, engage a
15. Audioreactive
(Uncategorised Content)
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