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1. Untitled
(content/Software)
...tically generating computer animations from sound/music. The work uses spectral analysis techniques and OpenGL. This work was developed from 1999 and predated most of the current spectral visualation ...
2. Contagion Environment
(content/Software)
... Forma Arts and Gina Czarnecki, UK. A multiscreen interactive environment using the Torque Game Engine, OpenCV, and the Eyecon camera based tracking system. Utilises principles of congation and infect...
3. Supercollider
(content/Links)
...SuperCollider was written by James McCartney (audiosynth.com) over a period of many years. It is now an open source GPL'd project maintained and developed by James and various others. It is used by mu...
4. OSC client/server for Virtools
(content/Software)
An Open Sound Control client for sending information from Virtools to any OSC capable music application. Used for communicating with Max/MSP in the Ecstasis project.
5. Torque Game Engine OSC Bridge
(content/Software)
An extension to the Torque Game Engine allowing the environment to send and receive Open Sound Control messages. This allows the programmer/scripter/design to access synthesis and sound engines ext
6. Services
(content/Services)
...Torque Multiscreen Environments Virtools, VVVV Distributed/Network Audio Supercollider, Open Sound Control, Max/MSP Large Scale Audio Environments Supercollider, Max/MSP, Multi...
7. Tim Kreger
(content/About)
Tim Kreger is an interactive designer, creating works for museums, galleries and commercial organisations. He has an interest in developing fluid and responsive environements which entertain, engage a
8. OpenSourceMatters
(Newsfeeds / Joomla!)
http://www.opensourcematters.org/index2.php?option=com_rss&feed=RSS2.0&no_html=1
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