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1. Services
(content/Services)
..., Open Sound Control, Max/MSP Large Scale Audio Environments Supercollider, Max/MSP, Multi-Speaker Systems(ie more than four) Game Based Training Systems Torque, Virtools, Haafs Game...
2. Sacred Angkor
(content/Projects)
...worked on. The eight screens are synchronised across eight networked computers as is the eight 5.1 sounds systems, one for each screen. I was responsible for implementing the environemnt from scratch...
with Mark Guglielmetti & Frank Feltham A work developing a mutl-modal interface and narrative model for use in a variety of media contexts. The interface (Time Space Modulator) is modelled on a Rubi
4. Tools
(content/About)
Interactive Envrironments VVVV - video toolkit Virtools Torque Game Engine Haaf's Game Engine Sound Supercollider Max/MSP DSP Quattro ProTools AudioMulch Sound Grinder Programming Envi
5. Tim Kreger
(content/About)
Tim Kreger is an interactive designer, creating works for museums, galleries and commercial organisations. He has an interest in developing fluid and responsive environements which entertain, engage a
6. Audioreactive
(Uncategorised Content)
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