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1.
Mining VR
(content/Projects)
Programmer/Module Leader-Spontaneous Combustion. The University of New South Wales, Mining Engineering Department has developed a series of safety training modules for Mines Rescue, NSW. These environ
2.
Untitled
(content/Software)
... visualation environments. Initially was developed as a production type tool it gradually became a real-
time
application and has been used to provide visual accompanyments to music performances. ...
3.
Spectral Automata
(content/Software)
...ter redevloped this idea and adapted it for the Max/MSP environment enabling the process to run in real-
time
with a certain degrees of interaction. ...
4.
Supercollider
(content/Links)
SuperCollider is an environment and programming language for real
time
audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network
5.
Virtools
(content/Links)
With Virtools technology, develop exceptional interactive real-
time
applications for industry and games production. Whether for online, desktop-based and large-scaled interactive digital mock-ups, Vi
6.
ICinema
(content/Links)
...earchers and postgraduate students in digital media, aesthetics, sociology of art, cinematic theory, mul
time
dia design, computer science, cognitive science and software/hardware engineering. ...
7.
Metraform
(content/Links)
...orm is an award winning digital arts and design practice utilising interactive, real-
time
graphics technology to create experimental arts, cultural and commercial content. ...
8.
Services
(content/Services)
...ms(ie more than four) Game Based Training Systems Torque, Virtools, Haafs Game Engine Real-
time
Audio Environemnts Supercolllider Video Soundtracks A variety of MIDI-Audio So...
9.
Ecstasis
(content/Projects)
with Metraform "A real
time
transformational space for individual and collection interaction". A virtual environment where users navigate using head-trackers. I was responsible for porting this environ
10.
Time Space Modulator and Narrative Engine
(content/Projects)
...oping a mutl-modal interface and narrative model for use in a variety of media contexts. The interface (
Time
Space Modulator) is modelled on a Rubik's Cube and provides a paradigm for the development ...
11.
OnCould9
(content/Projects)
...large video projection can interactively modulate the rate at which the cloud formation transforms over
time
(visually similar to
time
lapse video of cloud formations). ...
12.
Tools
(content/About)
Interactive Envrironments VVVV - video toolkit Virtools Torque Game Engine Haaf's Game Engine Sound Supercollider Max/MSP DSP Quattro ProTools AudioMulch Sound Grinder Programming Envi
13.
Tim Kreger
(content/About)
...ns. He has an interest in developing fluid and responsive environements which entertain, engage and some
time
challenge the user. He has worked for closley with other artist in many collabortive projec...
14.
Audioreactive
(Uncategorised Content)
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